June 2010 Archives by subject
Starting: Tue Jun 1 00:55:24 PDT 2010
Ending: Wed Jun 30 16:58:58 PDT 2010
Messages: 44
- [ioquake3] CVAR_ROM -- ready only cvars impossible to change at startup
Vogon Jeltz
- [ioquake3] force someone to spectator
Ben Noordhuis
- [ioquake3] force someone to spectator
Brandon Tanner
- [ioquake3] force someone to spectator
|ALPHA| Mad Professor
- [ioquake3] force someone to spectator
Ben Noordhuis
- [ioquake3] force someone to spectator
|ALPHA| Mad Professor
- [ioquake3] Last revision 1784 (OP_BLOCK_COPY fix for win64)
Michael Menegakis
- [ioquake3] Last revision 1784 (OP_BLOCK_COPY fix for win64)
Patrick Baggett
- [ioquake3] Last revision 1784 (OP_BLOCK_COPY fix for win64)
vincent at cojot.name
- [ioquake3] Last revision 1784 (OP_BLOCK_COPY fix for win64)
Matt Turner
- [ioquake3] Last revision 1784 (OP_BLOCK_COPY fix for win64)
Patrick Baggett
- [ioquake3] Mouse "limiting" problem under CentOS 5.3 - SDL bug?
Nerius Landys
- [ioquake3] Mouse "limiting" problem under CentOS 5.3 - SDL bug?
monk at rq3.com
- [ioquake3] Mouse "limiting" problem under CentOS 5.3 - SDL bug?
eviljoel
- [ioquake3] Mouse "limiting" problem under CentOS 5.3 - SDL bug?
eviljoel
- [ioquake3] Mouse "limiting" problem under CentOS 5.3 - SDL bug?
Nerius Landys
- [ioquake3] Mouse "limiting" problem under CentOS 5.3 - SDL bug?
eviljoel
- [ioquake3] Patch for Typo
|ALPHA| Mad Professor
- [ioquake3] Patch for Typo in botlib/be_ai_weap.c
Zack Middleton
- [ioquake3] Patch for Typo in md4-readme.txt
Zack Middleton
- [ioquake3] Renderer with Bloom, VBO, GLSL, etc. compatible with baseq3
un dead
- [ioquake3] Renderer with Bloom, VBO, GLSL, etc. compatible with baseq3
Evan Goers
- [ioquake3] Renderer with Bloom, VBO, GLSL, etc. compatible with baseq3
Matthias Bentrup
- [ioquake3] Renderer with Bloom, VBO, GLSL, etc. compatible with baseq3
Michael Menegakis
- [ioquake3] Renderer with Bloom, VBO, GLSL, etc. compatible with baseq3
monk at rq3.com
- [ioquake3] Renderer with Bloom, VBO, GLSL, etc. compatible with baseq3
monk at rq3.com
- [ioquake3] Renderer with Bloom, VBO, GLSL, etc. compatible with baseq3
monk at rq3.com
- [ioquake3] SVC_RateLimit
|ALPHA| Mad Professor
- [ioquake3] SVC_RateLimit
Brandon Tanner
- [ioquake3] SVC_RateLimit
|ALPHA| Mad Professor
- [ioquake3] SVC_RateLimit
|ALPHA| Mad Professor
- [ioquake3] SVC_RateLimit
Ben Noordhuis
- [ioquake3] SVC_RateLimit
|ALPHA| Mad Professor
- [ioquake3] Was update.quake3arena.com left to die?
Michael Menegakis
- [ioquake3] Was update.quake3arena.com left to die?
Michael Menegakis
- [ioquake3] Was update.quake3arena.com left to die?
eviljoel
- [ioquake3] Was update.quake3arena.com left to die?
Michael Menegakis
- [ioquake3] Was update.quake3arena.com left to die?
Michael Menegakis
- [ioquake3] Was update.quake3arena.com left to die?
LinuxManMikeC
- [ioquake3] Was update.quake3arena.com left to die?
Michael Menegakis
- [ioquake3] Why does it compile with -fno-strict-aliasing?
Michael Menegakis
- [ioquake3] Why does it compile with -fno-strict-aliasing?
Patrick Baggett
- [ioquake3] Why does it compile with -fno-strict-aliasing?
Michael Menegakis
- [ioquake3] Why does it compile with -fno-strict-aliasing?
Patrick Baggett
Last message date:
Wed Jun 30 16:58:58 PDT 2010
Archived on: Wed Jun 30 17:09:58 PDT 2010
This archive was generated by
Pipermail 0.09 (Mailman edition).