[ioquake3] Dissertation Support
oscar.vives at gmail.com
Tue Nov 25 08:07:56 PST 2008
On Tue, Nov 25, 2008 at 5:06 PM, Tei <oscar.vives at gmail.com> wrote:
> On Tue, Nov 25, 2008 at 2:16 PM, James Munro <james at jamesdesign.org> wrote:
>> Hey guys (and girls!),
>> I'm in my final year of university and for my dissertation I'm working on an
>> architectural analysis of open-source game engines, from a software
>> engineering point of view. I will be looking at various engines, namely the
>> Quake-series (I, II, III) and also a handful of noteable forks (ioquake3!).
> If you ever need information about Quake1. Theres a site devoted to
> developers: www.inside3d.com
> On that site you may also contact Lord Havoc and other Quake1 engine developers
> We use to share trought with the site www.quakesrc.org (we all Q1, Q2,
> Q3 guys), but that site died , and I think theres no replacement
> (*sadfade*). But If you ever need to contact some people, just ask.
> Anoter interesting site can be (maybe) the "QExpo", there you can see
> the nicknames, and maybe a contact method for the Quake 2 guys.
> ioQuake3 is very popular, other interesting proyects are: fuhquake
> (inactive?), ezquake, OpenArena (uses ioQuake), Tremulous (uses
> ioQuake), Alien Arena (use a custom Q2 engine, I think) , X Com
> whateveriscalled and Nexuiz (no idea.. ioQuake?)
ERROR: Nexuiz uses Darkplaces
ℱin del ℳensaje.
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