[ioquake3] [OT] 10.000 knights ... was Re: Hi, question about game_memory and MAX_CLIENTS

Tei oscar.vives at gmail.com
Mon Nov 24 03:28:32 PST 2008


On Mon, Nov 24, 2008 at 11:29 AM, Tom Wright <twright1 at ucla.edu> wrote:
> Hi.. first time mailing this list,
>
> I using the ioquake3 source for a school project...  I want to be able to have ~100 or however many I want bots
running on a server but I can't seem to change the value of
game_memory.  I believe the code is in /code/game

OFF-TOPIC

There has ben experiment with other engines (Darkplaces) spawing 10000 monsters.

http://www.flixya.com/video/544707/Quake_vs_10_000_Knights!_CPU_cant_handle_it
(humm.. that video don't work to me)

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