[ioquake3] VoIP support for ioquake3...
Jorge Peña
jorgepblank at gmail.com
Fri May 30 16:27:30 PDT 2008
- Have a UI to speak only to the person currently in your crosshairs
("hey, turn around.")
Missed that, it would be so awesome ;) If you're baiting someone or
something in some game or something similar. To do this though we'd
have to be able to send voice based on client IDs I think, no? Then
we'd also be allowed to send to teams I think (We can just learn from
the code for the text chat)
On Sun, May 25, 2008 at 11:15 AM, Ludwig Nussel <ludwig.nussel at suse.de> wrote:
> Ryan C. Gordon wrote:
>> > project. However, I'm OK with a patch on the patches page for mumble
>> > support, or optional IFDEF's to support it.
>>
>> I hadn't heard of Mumble until zakk sent me a link right before my
>> patches were finished (a perfect example of why one shouldn't work
>> covertly on an open source project! But I wasn't sure I would finish, so
>> I wasn't going to mention my work before then).
>>
>> But having now researched it, I think Mumble leaves a lot to be desired,
>> honestly.
>
> Obviously the link interface is still pretty basic. Are there any issues with
> mumble apart from that? Thorvald Natvig (mumble's author) is quite active and
> also seems to be open to enhancements.
>
> cu
> Ludwig
>
> --
> (o_ Ludwig Nussel
> //\ SUSE LINUX Products GmbH, Development
> V_/_ http://www.suse.de/
>
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