[quake3] Header file errors
Asfand Yar Qazi
email at asfandyar.cjb.net
Mon Oct 10 04:38:47 PDT 2005
> Please, no!
> The OpenGL headers are system headers, and not headers from some
> arbitrary library.
Actually, they're all standard, copied from the reference GL
implementation from opengl.org. Since the binary interface is
standard, the headers will always remain standard. Its only when new
features are added, and different versions of the headers are used by
developers and users, that problems occur.
Anyway, it was just a fleeting idea. I've had problems in the past
with dodgy headers while compiling stuff, and have had to update or
even modify my headers a number of times to make stuff work.
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