[quake3] removing jpeglib from svn
kell at spoonix.com
Fri Oct 7 00:20:40 PDT 2005
On Fri, Oct 07, 2005 at 12:16:37PM +1000, Jamie Wilkinson wrote:
> Also worth mentioning: the code has a SaveJPG function and support functions
> including jpeg_start_compress, and jpeg_write_scanlines, which seem to be
> the only reason for needing the define of JPEG_INTERNALS at the top. Does
> quake3 actually need to write jpegs?
It might not be necessary, but it could be handy. I don't know much
about q3, but from my experience with ET, being able to save screenshots
in jpeg is nice for movie makers as it removes a step from the process
of creating an avi (not to mention the fact that a jpeg takes up less
space than a targa, hence more time to record that trickjump in slow-mo :).
Also, one of the features of punkbuster's server side stuff was the
ability to take a screenshot when it detected a violation. SaveJPG
might come in handy if some intrepid soul attempts to provide a PB
replacement at some point in the future.
Doesn't matter to me either way, just tossing out some reasons to keep
it around as long as it's not misbehaving. :)
K. Spoon <kell at spoonix.com>
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